As you already hinted in your question, your code creates all promises synchronously. Instead they should only be created at the time the preceding one resolves.
Secondly, each promise that is created with needs to be resolved with a call to (or ). This should be done when the timer expires. That will trigger any callback you would have on that promise. And such a callback (or ) is a necessity in order to implement the chain.new Promise
resolve
reject
then
then
await
With those ingredients, there are several ways to perform this asynchronous chaining:
-
With a loop that starts with an immediately resolving promisefor
-
With that starts with an immediately resolving promiseArray#reduce
-
With a function that passes itself as resolution callback
-
With ECMAScript2017's async
/ await
syntax
-
With ECMAScript2020's for await...of
syntax
But let me first introduce a very useful, generic function.
Promisfying setTimeout
Using is fine, but we actually need a promise that resolves when the timer expires. So let's create such a function: this is called promisifying a function, in this case we will promisify . It will improve the readability of the code, and can be used for all of the above options:setTimeout
setTimeout
const delay = ms => new Promise(resolve => setTimeout(resolve, ms));
See a snippet and comments for each of the options below.
1. With for
You can use a loop, but you must make sure it doesn't create all promises synchronously. Instead you create an initial immediately resolving promise, and then chain new promises as the previous ones resolve:for
const delay = ms => new Promise(resolve => setTimeout(resolve, ms));
for (let i = 0, p = Promise.resolve(); i < 10; i++) {
p = p.then(() => delay(Math.random() * 1000))
.then(() => console.log(i));
}
So this code creates one long chain of calls. The variable only serves to not lose track of that chain, and allow a next iteration of the loop to continue on the same chain. The callbacks will start executing after the synchronous loop has completed.then
p
It is important that the -callback returns the promise that creates: this will ensure the asynchronous chaining.then
delay()
2. With reduce
This is just a more functional approach to the previous strategy. You create an array with the same length as the chain you want to execute, and start out with an immediately resolving promise:
const delay = ms => new Promise(resolve => setTimeout(resolve, ms));
[...Array(10)].reduce( (p, _, i) =>
p.then(() => delay(Math.random() * 1000))
.then(() => console.log(i))
, Promise.resolve() );
This is probably more useful when you actually have an array with data to be used in the promises.
3. With a function passing itself as resolution-callback
Here we create a function and call it immediately. It creates the first promise synchronously. When it resolves, the function is called again:
const delay = ms => new Promise(resolve => setTimeout(resolve, ms));
(function loop(i) {
if (i >= 10) return; // all done
delay(Math.random() * 1000).then(() => {
console.log(i);
loop(i+1);
});
})(0);
This creates a function named , and at the very end of the code you can see it gets called immediately with argument 0. This is the counter, and the i argument. The function will create a new promise if that counter is still below 10, otherwise the chaining stops.loop
When resolves, it will trigger the callback which will call the function again.delay()
then
4. With async
/await
Modern JS engines support this syntax:
const delay = ms => new Promise(resolve => setTimeout(resolve, ms));
(async function loop() {
for (let i = 0; i < 10; i++) {
await delay(Math.random() * 1000);
console.log(i);
}
})();
It may look strange, as it seems like the promises are created synchronously, but in reality the function returns when it executes the first . Every time an awaited promise resolves, the function's running context is restored, and proceeds after the , until it encounters the next one, and so it continues until the loop finishes.async
await
await
5. With for await...of
With EcmaScript 2020, the for await...of
found its way to modern JavaScript engines. Although it does not really reduce code in this case, it allows to isolate the definition of the random interval chain from the actual iteration of it:
const delay = ms => new Promise(resolve => setTimeout(resolve, ms));
async function * randomDelays(count, max) {
for (let i = 0; i < count; i++) yield delay(Math.random() * max).then(() => i);
}
(async function loop() {
for await (let i of randomDelays(10, 1000)) console.log(i);
})();