来自插槽的“无尽”音频输入流
我在从Socket创建AudioInputStream时遇到问题。以下是重要部分:
public class SoundStream extends Thread {
private int port;
private String IP;
private Socket socket;
private SoundObject soundObject;
private OpenAL openAL;
private Source source;
private boolean run = true;
public SoundStream(int port, String IP, SoundObject soundObject) {
this.soundObject = soundObject;
this.port = port;
this.IP = IP;
}
public void run() {
try {
this.socket = new Socket(this.IP, this.port);
this.openAL = new OpenAL();
} catch (Exception e) {
e.printStackTrace();
}
this.mainCycleMethod();
}
private void mainCycleMethod() {
while (run) {
this.soundObject.blockAndWait();
switch (this.soundObject.getAndResetEvent()) {
case 0:
this.run = false;
this.close();
break;
case 1:
this.setPitch();
break;
case 2:
this.closeSource();
this.play();
break;
case 3:
this.pause(true);
break;
case 4:
this.pause(false);
break;
}
}
}
private BufferedInputStream getInputStream() throws Exception {
return new BufferedInputStream(socket.getInputStream());
}
private void setPitch() {
if(this.source != null) {
try {
this.source.setPitch(this.soundObject.getPitch());
} catch (ALException e) {
e.printStackTrace();
}
}
}
private void play() {
try {
AudioInputStream audioInputStream = new AudioInputStream(this.getInputStream(), this.soundObject.getAudioFormat(), AudioSystem.NOT_SPECIFIED);
// AudioInputStream audioInputStream_tmp = AudioSystem.getAudioInputStream(this.getInputStream());
// AudioInputStream audioInputStream = AudioSystem.getAudioInputStream(this.soundObject.getAudioFormat(), audioInputStream_tmp);
this.source = openAL.createSource(audioInputStream);
this.source.setGain(1f);
this.source.play();
} catch (Exception ex) {
ex.printStackTrace();
}
}
private void close() {
this.closeSource();
this.openAL.close();
try {
this.socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
private void closeSource() {
if(this.source!=null) {
this.source.close();
}
}
private void pause(boolean pause) {
if(this.source != null) {
try {
if (pause) {
this.source.pause();
} else {
this.source.play();
}
} catch (ALException ex) {
ex.printStackTrace();
}
}
}
}
public class SoundObject extends AbstractEventObject {
public AudioFormat getAudioFormat() {
boolean signed = false;
//true,false
boolean bigEndian = false;
//true,false
return new AudioFormat(this.frequency, this.bits, this.channels, signed, bigEndian);
}
.
.
.
.
}
此代码在以下行抛出不受支持的AudioFileException:
AudioInputStream audioInputStream_tmp = AudioSystem.getAudioInputStream(this.getInputStream());
但是,当我使用此代码时:
AudioInputStream audioInputStream = new AudioInputStream(this.getInputStream(), this.soundObject.getAudioFormat(), 100000);
它播放声音,但只有在将这100000个样本帧加载到音频输入流之后。在播放所有100000帧后,它完成了。
我想如果我可以在第一次AudioInputStream初始化期间直接将AudioFormat作为参数传递,我会解决这个问题,但这似乎是不可能的。我正在从服务器接收音频格式规范。
我认为一个可能的解决方案是创建一条数据线,我可以将其作为参数传递给AudioInputStream构造函数。但是,我不确定如何将数据从套接字直接获取到数据线。我知道一个使用无限循环的解决方案,它读取数据并将其写入数据线。但这似乎是浪费。有没有更直接的方法?
我希望使用java-openAL库可以解决,因为我需要改变速度,我希望我不必自己做。
谢谢