您可以扩展 Loader 类以执行其他异步工作,例如直接从数据库加载。
这是一个例子
编辑:添加了加载程序用法的更好示例。
终于设法找到了真正帮助我理解事情如何运作的教程。
通过扩展加载器类,您可以避免弄乱内容观察器,并且很容易实现(最后)需要在代码中进行的修改
- 添加 的实现,其中是您的数据列表(代码段 1)
LoaderManager.LoaderCallbacks<D>
D
- 创建加载程序类,复制代码段 2,然后添加从数据库加载数据
- 最后调用加载程序 1 调用 init,然后刷新重新启动调用。(片段 2 和 3)
片段 1:如何将加载程序与片段“链接”:
public static class AppListFragment extends ListFragment implements
LoaderManager.LoaderCallbacks<List<SampleItem>> {
public Loader<List<SampleItem>> onCreateLoader(int id, Bundle args) {
//...
return new SampleLoader (getActivity());
}
public void onLoadFinished(Loader<List<SampleItem>> loader, List<SampleItem> data) {
// ...
mAdapter.setData(data);
if (isResumed()) {
setListShown(true);
} else {
setListShownNoAnimation(true);
}
// ...
}
public void onLoaderReset(Loader<List<SampleItem>> loader) {
// ...
mAdapter.setData(null);
// ...
}
/* ... */
}
片段 2:自定义加载器的模式:(我已经对观察者的事情进行了双重注释,因为我相信从一开始就很难实现它,您可以简单地调用加载程序而不会弄乱自动刷新)
public class SampleLoader extends AsyncTaskLoader<List<SampleItem>> {
// We hold a reference to the Loader’s data here.
private List<SampleItem> mData;
public SampleLoader(Context ctx) {
// Loaders may be used across multiple Activitys (assuming they aren't
// bound to the LoaderManager), so NEVER hold a reference to the context
// directly. Doing so will cause you to leak an entire Activity's context.
// The superclass constructor will store a reference to the Application
// Context instead, and can be retrieved with a call to getContext().
super(ctx);
}
/****************************************************/
/** (1) A task that performs the asynchronous load **/
/****************************************************/
@Override
public List<SampleItem> loadInBackground() {
// This method is called on a background thread and should generate a
// new set of data to be delivered back to the client.
List<SampleItem> data = new ArrayList<SampleItem>();
// TODO: Perform the query here and add the results to 'data'.
return data;
}
/********************************************************/
/** (2) Deliver the results to the registered listener **/
/********************************************************/
@Override
public void deliverResult(List<SampleItem> data) {
if (isReset()) {
// The Loader has been reset; ignore the result and invalidate the data.
releaseResources(data);
return;
}
// Hold a reference to the old data so it doesn't get garbage collected.
// We must protect it until the new data has been delivered.
List<SampleItem> oldData = mData;
mData = data;
if (isStarted()) {
// If the Loader is in a started state, deliver the results to the
// client. The superclass method does this for us.
super.deliverResult(data);
}
// Invalidate the old data as we don't need it any more.
if (oldData != null && oldData != data) {
releaseResources(oldData);
}
}
/*********************************************************/
/** (3) Implement the Loader’s state-dependent behavior **/
/*********************************************************/
@Override
protected void onStartLoading() {
if (mData != null) {
// Deliver any previously loaded data immediately.
deliverResult(mData);
}
// Begin monitoring the underlying data source.
////if (mObserver == null) {
////mObserver = new SampleObserver();
// TODO: register the observer
////}
//// takeContentChanged() can still be implemented if you want
//// to mix your refreshing in that mechanism
if (takeContentChanged() || mData == null) {
// When the observer detects a change, it should call onContentChanged()
// on the Loader, which will cause the next call to takeContentChanged()
// to return true. If this is ever the case (or if the current data is
// null), we force a new load.
forceLoad();
}
}
@Override
protected void onStopLoading() {
// The Loader is in a stopped state, so we should attempt to cancel the
// current load (if there is one).
cancelLoad();
// Note that we leave the observer as is. Loaders in a stopped state
// should still monitor the data source for changes so that the Loader
// will know to force a new load if it is ever started again.
}
@Override
protected void onReset() {
// Ensure the loader has been stopped.
onStopLoading();
// At this point we can release the resources associated with 'mData'.
if (mData != null) {
releaseResources(mData);
mData = null;
}
// The Loader is being reset, so we should stop monitoring for changes.
////if (mObserver != null) {
// TODO: unregister the observer
//// mObserver = null;
////}
}
@Override
public void onCanceled(List<SampleItem> data) {
// Attempt to cancel the current asynchronous load.
super.onCanceled(data);
// The load has been canceled, so we should release the resources
// associated with 'data'.
releaseResources(data);
}
private void releaseResources(List<SampleItem> data) {
// For a simple List, there is nothing to do. For something like a Cursor, we
// would close it in this method. All resources associated with the Loader
// should be released here.
}
/*********************************************************************/
/** (4) Observer which receives notifications when the data changes **/
/*********************************************************************/
// NOTE: Implementing an observer is outside the scope of this post (this example
// uses a made-up "SampleObserver" to illustrate when/where the observer should
// be initialized).
// The observer could be anything so long as it is able to detect content changes
// and report them to the loader with a call to onContentChanged(). For example,
// if you were writing a Loader which loads a list of all installed applications
// on the device, the observer could be a BroadcastReceiver that listens for the
// ACTION_PACKAGE_ADDED intent, and calls onContentChanged() on the particular
// Loader whenever the receiver detects that a new application has been installed.
// Please don’t hesitate to leave a comment if you still find this confusing! :)
////private SampleObserver mObserver;
}
片段 3:如何首次调用加载程序(仅限)
// Initialize a Loader with an id. If the Loader with this id is not
// initialized before
getLoaderManager().initLoader(LOADER_ID, null, this);
片段 4:用于刷新数据(调用查询)
// Check if the loader exists and then restart it.
if (getLoaderManager().getLoader(LOADER_ID) != null)
getLoaderManager().restartLoader(LOADER_ID, null, this);
参考:
- 片段1:从这里提取的加载程序的用法
- 片段2:此处了解更多信息和逻辑,请阅读整个孔文章
- 片段 3 和 4:只是加载器用法。
这些完整的代码也由创建者上传到github上