RGB 到 HSV(以 PHP 为单位)

2022-08-30 17:36:21

在 PHP 中,将 RGB 三元组转换为 HSV 值的最直接方法是什么?


答案 1

下面是一个简单、直接的方法,它将 HSV 值作为度和百分比返回,这是 Photoshop 的颜色选取器使用的方法。

请注意,返回值未舍入,如果需要,您可以自己执行此操作。请记住,,因此 和 的数值应舍入为H(360) == H(0)H359.50

出于学习目的而大量记录。

/**
 * Licensed under the terms of the BSD License.
 * (Basically, this means you can do whatever you like with it,
 *   but if you just copy and paste my code into your app, you
 *   should give me a shout-out/credit :)
 */

<?php

function RGBtoHSV($R, $G, $B)    // RGB values:    0-255, 0-255, 0-255
{                                // HSV values:    0-360, 0-100, 0-100
    // Convert the RGB byte-values to percentages
    $R = ($R / 255);
    $G = ($G / 255);
    $B = ($B / 255);

    // Calculate a few basic values, the maximum value of R,G,B, the
    //   minimum value, and the difference of the two (chroma).
    $maxRGB = max($R, $G, $B);
    $minRGB = min($R, $G, $B);
    $chroma = $maxRGB - $minRGB;

    // Value (also called Brightness) is the easiest component to calculate,
    //   and is simply the highest value among the R,G,B components.
    // We multiply by 100 to turn the decimal into a readable percent value.
    $computedV = 100 * $maxRGB;

    // Special case if hueless (equal parts RGB make black, white, or grays)
    // Note that Hue is technically undefined when chroma is zero, as
    //   attempting to calculate it would cause division by zero (see
    //   below), so most applications simply substitute a Hue of zero.
    // Saturation will always be zero in this case, see below for details.
    if ($chroma == 0)
        return array(0, 0, $computedV);

    // Saturation is also simple to compute, and is simply the chroma
    //   over the Value (or Brightness)
    // Again, multiplied by 100 to get a percentage.
    $computedS = 100 * ($chroma / $maxRGB);

    // Calculate Hue component
    // Hue is calculated on the "chromacity plane", which is represented
    //   as a 2D hexagon, divided into six 60-degree sectors. We calculate
    //   the bisecting angle as a value 0 <= x < 6, that represents which
    //   portion of which sector the line falls on.
    if ($R == $minRGB)
        $h = 3 - (($G - $B) / $chroma);
    elseif ($B == $minRGB)
        $h = 1 - (($R - $G) / $chroma);
    else // $G == $minRGB
        $h = 5 - (($B - $R) / $chroma);

    // After we have the sector position, we multiply it by the size of
    //   each sector's arc (60 degrees) to obtain the angle in degrees.
    $computedH = 60 * $h;

    return array($computedH, $computedS, $computedV);
}

?>

答案 2
<?php
function RGB_TO_HSV ($R, $G, $B)  // RGB Values:Number 0-255
{                                 // HSV Results:Number 0-1
   $HSL = array();

   $var_R = ($R / 255);
   $var_G = ($G / 255);
   $var_B = ($B / 255);

   $var_Min = min($var_R, $var_G, $var_B);
   $var_Max = max($var_R, $var_G, $var_B);
   $del_Max = $var_Max - $var_Min;

   $V = $var_Max;

   if ($del_Max == 0)
   {
      $H = 0;
      $S = 0;
   }
   else
   {
      $S = $del_Max / $var_Max;

      $del_R = ( ( ( $var_Max - $var_R ) / 6 ) + ( $del_Max / 2 ) ) / $del_Max;
      $del_G = ( ( ( $var_Max - $var_G ) / 6 ) + ( $del_Max / 2 ) ) / $del_Max;
      $del_B = ( ( ( $var_Max - $var_B ) / 6 ) + ( $del_Max / 2 ) ) / $del_Max;

      if      ($var_R == $var_Max) $H = $del_B - $del_G;
      else if ($var_G == $var_Max) $H = ( 1 / 3 ) + $del_R - $del_B;
      else if ($var_B == $var_Max) $H = ( 2 / 3 ) + $del_G - $del_R;

      if ($H<0) $H++;
      if ($H>1) $H--;
   }

   $HSL['H'] = $H;
   $HSL['S'] = $S;
   $HSL['V'] = $V;

   return $HSL;
}

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