Java是否内置了用于音频_合成_的库?
注意:我不想“foo.bar 读取音频文件并播放它”。
我想以编程方式动态生成音频文件并播放它们。
Java是否为此内置了库,或者这是否属于依赖于系统的库?
谢谢!
注意:我不想“foo.bar 读取音频文件并播放它”。
我想以编程方式动态生成音频文件并播放它们。
Java是否为此内置了库,或者这是否属于依赖于系统的库?
谢谢!
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.SourceDataLine;
public class Tone {
public static void main(String[] args) throws LineUnavailableException {
final AudioFormat af =
new AudioFormat(Note.SAMPLE_RATE, 8, 1, true, true);
SourceDataLine line = AudioSystem.getSourceDataLine(af);
line.open(af, Note.SAMPLE_RATE);
line.start();
for (Note n : Note.values()) {
play(line, n, 500);
play(line, Note.REST, 10);
}
line.drain();
line.close();
}
private static void play(SourceDataLine line, Note note, int ms) {
ms = Math.min(ms, Note.SECONDS * 1000);
int length = Note.SAMPLE_RATE * ms / 1000;
int count = line.write(note.data(), 0, length);
}
}
enum Note {
REST, A4, A4$, B4, C4, C4$, D4, D4$, E4, F4, F4$, G4, G4$, A5;
public static final int SAMPLE_RATE = 16 * 1024; // ~16KHz
public static final int SECONDS = 2;
private byte[] sin = new byte[SECONDS * SAMPLE_RATE];
Note() {
int n = this.ordinal();
if (n > 0) {
double exp = ((double) n - 1) / 12d;
double f = 440d * Math.pow(2d, exp);
for (int i = 0; i < sin.length; i++) {
double period = (double)SAMPLE_RATE / f;
double angle = 2.0 * Math.PI * i / period;
sin[i] = (byte)(Math.sin(angle) * 127f);
}
}
}
public byte[] data() {
return sin;
}
}
这种低级方法可能适用于较旧的、功能较差的平台。还要考虑javax.sound.midi
;这里显示了一个完整的示例,这里引用了合成声音教程。
最简单的方法是在内置的MIDI库中使用java:
int channel = 0; // 0 is a piano, 9 is percussion, other channels are for other instruments
int volume = 80; // between 0 et 127
int duration = 200; // in milliseconds
try {
Synthesizer synth = MidiSystem.getSynthesizer();
synth.open();
MidiChannel[] channels = synth.getChannels();
// --------------------------------------
// Play a few notes.
// The two arguments to the noteOn() method are:
// "MIDI note number" (pitch of the note),
// and "velocity" (i.e., volume, or intensity).
// Each of these arguments is between 0 and 127.
channels[channel].noteOn( 60, volume ); // C note
Thread.sleep( duration );
channels[channel].noteOff( 60 );
channels[channel].noteOn( 62, volume ); // D note
Thread.sleep( duration );
channels[channel].noteOff( 62 );
channels[channel].noteOn( 64, volume ); // E note
Thread.sleep( duration );
channels[channel].noteOff( 64 );
Thread.sleep( 500 );
// --------------------------------------
// Play a C major chord.
channels[channel].noteOn( 60, volume ); // C
channels[channel].noteOn( 64, volume ); // E
channels[channel].noteOn( 67, volume ); // G
Thread.sleep( 3000 );
channels[channel].allNotesOff();
Thread.sleep( 500 );
synth.close();
}
catch (Exception e) {
e.printStackTrace();
}