使用卡片布局更改面板 [已关闭]
2022-09-02 12:14:07
嗨,我很抱歉,如果这已经发布,但我努力寻找,发现其他代码,我不能很好地理解。我是Java编程的新手,希望有人能为我指出正确的方向,如何通过按下按钮来更改为所需的面板。任何帮助将不胜感激。我只是试图完全理解这个概念是如何工作的。
import java.awt.*;
import java.awt.event.*;
import javax.swing.*; // Packages used in this program imported
public class onlineGame extends JFrame implements ActionListener
{
JPanel cards;
JButton button1, button2, button3;
public onlineGame() //This is the CONSTRUCTOR method
{
//The entry point into your program
setLayout(new FlowLayout()); //Use this for now.
setSize(810, 510); //Set the size of the JFrame
setTitle("Generic Card Game"); //Put Title on top of JFrame
setBackground(Color.yellow);
setResizable(false);
button1 = new JButton("THIS IS BUTTON 1");
button2 = new JButton("THIS IS BUTTON 2");
button3 = new JButton("THIS IS BUTTON 3");
button1.addActionListener(this);
button2.addActionListener(this);
button3.addActionListener(this);
//Create the cards
JPanel card1 = new JPanel();
card1.add(button1);
JPanel card2 = new JPanel();
card2.add(button2);
JPanel card3 = new JPanel();
card3.add(button3);
//Create the panel that contains the "cards".
cards = new JPanel(new CardLayout());
cards.add(card1);
cards.add(card2);
cards.add(card3);
getContentPane().add(cards);
setVisible(true); //Make JFrame visible
}
public void actionPerformed(ActionEvent e)
{
if (e.getSource() == button1){
//What do i put here to change to Panel card2 or card3 and so on.
}
}
public static void main(String args[])
{
new onlineGame(); // This calls the constructor and runs it
}
}